using System;
using NaughtyAttributes;
using SimpleJSON;
using TMPro;
using UnityEngine;
using UnityEngine.UI;

namespace Gj
{
    public class MapTagItemHelper : NodeHelper
    {
        public TextHelper label;
        public Image body;

        public void SetData(MapTagSettings.TagItem item)
        {
            label.SetData(item.label);
            body.color = item.color;
        }
    }
}